Ultimate Personas: Apollo and Sasha
Apr. 2nd, 2014 01:46 amSasha
[...I accidentally went Fire and Physical again. ARGH.]
[HESTIA]
LVL (1) | WHEEL OF FORTUNE
COMBAT SKILLS
► Conflagration (Inflicts a large amount of Fire damage on all enemies with a 20% chance of Exhaustion)
► Crimson Reign (Doubles all allies' Attack, Defense and Agility.(2 turns))
► Diarahan (Recovers all HP to one ally.)
► Myriad Arrows (Inflicts a large amount of Physical damage up to three times on all enemies.)
▷ Soul Immolate (Inflicts a severe amount of Fire damage on one enemy with a 20% chance of Exhaustion)
▷ Mind Charge (The next Fire, Ice, Water, Earth, Lightning, Wind, or Almighty magic attack will be 2.5 times greater in power. Self.)
▷ Megidola (Inflicts a large amount of Almighty damage on all enemies.)
▷ Primal Force (Inflicts a severe amount of Physical damage on one enemy.)
★ Home at Last (Inflicts Large Fire damage on all enemies and casts Mediarahan on all allies.)
SUPPORT SKILLS
► Fire Pierce (All Fire attacks strike for normal damage against Strong, Absorb, and Nullify. One Pierce per Persona.)
▷ Angelic Grace (Doubles evasion for magic attacks; Light, Dark, Mind and Almighty excluded)
▷ Apt Pupil (Doubles the chance of delivering a Critical Hit.)
Justifications:
She stops being so dang frivolous and flighty and actually starts to do things that... something. Basically, she feels a sense of "anchoring" and finally gains a sense of responsibility towards the people she leaves behind in the worlds she visits.
Apollo
[Get help with this. I think I made it too OP.]
[SHAMASH]
LVL (1) | FOOL
SUPPORT SKILLS
► Destiny String (Allows you to see other visitor's Destiny Strings.)
► Treasure Radar (Reveals location of treasure chests on every floor of the dungeon.)
► World Revolution (Triples all allies' Attack, Defense and Agility.(2 turns))
► Liquid Scan (Reveals all of every foes' weakness.)
▷ Ability Scan (Reveals all of an enemy's moves.)
▷ City CommLink (Allows the user to communicate telepathically with other Persona users in the city regardless of knowing who they are.)
▷ TP Run (Causes a portal to appear that all characters can use to leave an area and reappear in the character's home.)
▷ Decisive Evidence (Doubles evasion for magic attacks; Light, Dark, Mind and Almighty excluded)
★ The Bright Age of the Law (Inflicts Large Fire and Light damage on all enemies with a 40% chance of inflicting Confusion on all enemies.)
COMBAT SKILLS
► Searing Blessing (Inflicts a medium amount of Light damage on all enemies with a 20% chance of Charm)
▷ Maragidyne (Inflicts a large amount of Fire damage on all enemies)
▷ Megido (Inflicts a medium amount of Almighty damage on one enemy (cannot have more than 2 almighty spells))
Justifications:
Stuff about becoming more courageous and accepting of what's going on and even going out of his way to fight for others.
[...I accidentally went Fire and Physical again. ARGH.]
[HESTIA]
LVL (1) | WHEEL OF FORTUNE
COMBAT SKILLS
► Conflagration (Inflicts a large amount of Fire damage on all enemies with a 20% chance of Exhaustion)
► Crimson Reign (Doubles all allies' Attack, Defense and Agility.(2 turns))
► Diarahan (Recovers all HP to one ally.)
► Myriad Arrows (Inflicts a large amount of Physical damage up to three times on all enemies.)
▷ Soul Immolate (Inflicts a severe amount of Fire damage on one enemy with a 20% chance of Exhaustion)
▷ Mind Charge (The next Fire, Ice, Water, Earth, Lightning, Wind, or Almighty magic attack will be 2.5 times greater in power. Self.)
▷ Megidola (Inflicts a large amount of Almighty damage on all enemies.)
▷ Primal Force (Inflicts a severe amount of Physical damage on one enemy.)
★ Home at Last (Inflicts Large Fire damage on all enemies and casts Mediarahan on all allies.)
SUPPORT SKILLS
► Fire Pierce (All Fire attacks strike for normal damage against Strong, Absorb, and Nullify. One Pierce per Persona.)
▷ Angelic Grace (Doubles evasion for magic attacks; Light, Dark, Mind and Almighty excluded)
▷ Apt Pupil (Doubles the chance of delivering a Critical Hit.)
Justifications:
She stops being so dang frivolous and flighty and actually starts to do things that... something. Basically, she feels a sense of "anchoring" and finally gains a sense of responsibility towards the people she leaves behind in the worlds she visits.
Apollo
[Get help with this. I think I made it too OP.]
[SHAMASH]
LVL (1) | FOOL
SUPPORT SKILLS
► Destiny String (Allows you to see other visitor's Destiny Strings.)
► Treasure Radar (Reveals location of treasure chests on every floor of the dungeon.)
► World Revolution (Triples all allies' Attack, Defense and Agility.(2 turns))
► Liquid Scan (Reveals all of every foes' weakness.)
▷ Ability Scan (Reveals all of an enemy's moves.)
▷ City CommLink (Allows the user to communicate telepathically with other Persona users in the city regardless of knowing who they are.)
▷ TP Run (Causes a portal to appear that all characters can use to leave an area and reappear in the character's home.)
▷ Decisive Evidence (Doubles evasion for magic attacks; Light, Dark, Mind and Almighty excluded)
★ The Bright Age of the Law (Inflicts Large Fire and Light damage on all enemies with a 40% chance of inflicting Confusion on all enemies.)
COMBAT SKILLS
► Searing Blessing (Inflicts a medium amount of Light damage on all enemies with a 20% chance of Charm)
▷ Maragidyne (Inflicts a large amount of Fire damage on all enemies)
▷ Megido (Inflicts a medium amount of Almighty damage on one enemy (cannot have more than 2 almighty spells))
Justifications:
Stuff about becoming more courageous and accepting of what's going on and even going out of his way to fight for others.