Notes: First, I wanted a god of friendship for fairly obvious reasons- Hiro's strong ties to relationships and friendships and what have you. Mitra is also a god of contracts/oaths, which ties into Hiro's status as a Demon Tamer. I chose attacks that affected multiple enemies to continue the relationships theme. The early focus on healing ties in yet again to The Power of Friendship... okay, Hiro's not a Persona protag. Maybe I took it too far here. X_X But hey, Fate Ranks are kind of like social links, right?
[MITRA]
LVL (1) | THE STAR
COMBAT SKILLS
► Maragi (Inflicts a small amount of Fire damage on all enemies.)
► Kouha (Inflicts a small amount of Light damage on one enemy.)
► Marakukaja (Increases all allies' Defense by 25% .(1 turn))
► Media (Recovers a small amount of HP to all allies. )
▷ Mediarama (Recovers a medium amount of HP of all allies. (Requires a small healing skill))
▷ Agilao (Inflicts a medium amount of Fire damage on one enemy.)
▷ Heat Wave (Inflicts a medium amount of Physical damage on all enemies.)
▷ Sun's Rays (Inflicts a small amount of Light damage on all enemies.)
★ Contracts and Meetings (Recovers a medium amount of HP to all allies and increases all allies' Defense by 35%.)
SUPPORT SKILLS
► Healing Amp (All healing spells are 1.5 times more effective.)
▷ Endure (Survive being knocked Unconscious once per battle )
▷ Deep Breath (Lessens instances of succumbing to Fear, Confusion, Charm, Egoism, and Rage attacks.)
[MITRA]
LVL (1) | THE STAR
COMBAT SKILLS
► Maragi (Inflicts a small amount of Fire damage on all enemies.)
► Kouha (Inflicts a small amount of Light damage on one enemy.)
► Marakukaja (Increases all allies' Defense by 25% .(1 turn))
► Media (Recovers a small amount of HP to all allies. )
▷ Mediarama (Recovers a medium amount of HP of all allies. (Requires a small healing skill))
▷ Agilao (Inflicts a medium amount of Fire damage on one enemy.)
▷ Heat Wave (Inflicts a medium amount of Physical damage on all enemies.)
▷ Sun's Rays (Inflicts a small amount of Light damage on all enemies.)
★ Contracts and Meetings (Recovers a medium amount of HP to all allies and increases all allies' Defense by 35%.)
SUPPORT SKILLS
► Healing Amp (All healing spells are 1.5 times more effective.)
▷ Endure (Survive being knocked Unconscious once per battle )
▷ Deep Breath (Lessens instances of succumbing to Fear, Confusion, Charm, Egoism, and Rage attacks.)